This is the world of

Yrdra

“A playground for the pillars of mankind

Where man, angel, and god lived harmoniously

And Fate flowed like a river —alighted black sand

‘Til the star spread an indigo veil ghastly

That angel bound and man forget

Our Code—”

BATARA: FATE UNBOUND is a dark fantasy souls-like featuring 2D hand painted visuals, developed from the beauty of diverse Indonesian aesthetic traditions. Step forth as Moriyan, The Unfated, and battle your way through the shattered lands of Yrdra.

Master parry-focused combat, clash with ambitious gods, and cleanse this world of corruption.

UNFATED STUDIOS seeks to create memorable, emotional, and beautiful games inspired by the rich visual culture of Indonesia. We seek to bring Indonesian-fusion games into the global mainstream, creating experiences that are familiar yet fresh to an Indonesian audience, and an enticing new adventure for Western audiences.

OUR TEAM

UNFATED STUDIOS create authentic experiences using honest human effort, an artistic identity, and strong teamwork. Talents are gathered and skills are nurtured; Everyone has a voice to be heard and all are respected.

ROOFI MULYA

co-founder

Lead Artist • Animator • UI/UX Designer


TOBY LEISEROWITZ

co-founder

Programmer • Lead Game Designer


HUGO HOGENDOORN

co-founder

Narrative Designer • Level Designer


LIDIA TUROWSKA

Concept Artist


JESSI ISRAEL

Animator


NOAH STEIN

Music Composer


EVAN CHENG

Music Composer

Our Statement on Cultural Appropriation

“At Unfated Studios, we recognize the importance of cultural integrity and the responsibility that comes with drawing inspiration from real-world cultures. The mission of our upcoming game Batara: Fate Unbound is not intended to be a direct representation of any one culture, including Indonesia, but rather a work of fiction that creatively incorporates diverse elements such as design, motifs, and themes. It began as a passion project of our founder, Roofi, as he wanted to bring elements of his native Indonesian culture into conversation with the media he was reading growing up, like Kentaro Miura’s Berserk or Bethesda’s Skyrim.

While we have intentionally mixed various cultural influences with our own creative ideas and fantasy concepts, we want to be clear that the world we’re building is a fantasy world—one that is not meant to be a reflection or accurate portrayal of any specific culture or country.

We believe Indonesian visual culture is consistently underrepresented in western media, with most western gamers not being able to name even a single Indonesian character from any media. We believe there are so many rich, beautiful and unique designs that would be loved and appreciated by anyone who saw them, and so we want to mix them into the traditional fantasy mainstream created by games like Dark Souls, authors like Brandon Sanderson, and movies like The Lord of the Rings.

If any aspect of the game feels inappropriate or misrepresents the cultures we draw from, we are open to feedback.

Thank you for your support as we continue to craft the world of Yrdra.”

Sincerely,

The Unfated Studios Team

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